Monster Hunter Wilds Complete Monster Guide
Capcom has revealed an impressive roster of monsters for Monster Hunter Wilds. Here's a comprehensive guide to every confirmed creature and proven strategies to defeat them.
Doshaguma — The Alpha Pack Leader
Classification: Fanged Beast Element: None (Raw) Weaknesses: Ice ⭐⭐⭐, Water ⭐⭐ Breakable Parts: Head, Forelegs, Tail
Doshaguma leads packs of smaller monsters and becomes enraged when its pack is threatened. Its massive foreleg slams can one-shot undergeared hunters.
Strategy: - Target the forelegs to limit its slam attacks - Use Pitfall Traps when enraged to create damage windows - Flash Pods interrupt its charging attacks - Ice element weapons deal bonus damage
Chatacabra — The Tongue Striker
Classification: Amphibian Element: Water Weaknesses: Thunder ⭐⭐⭐, Fire ⭐⭐ Breakable Parts: Head, Tongue, Back
This giant frog uses its extendable tongue for ranged attacks and can coat itself in water to enhance mobility. Its tongue grab can pull hunters into melee range.
Strategy: - Stay mobile, avoid standing directly in front - Cut the tongue when extended for bonus drops - Thunder weapons create paralysis openings - Watch for the water-coated charge attack
Arkveld — The White Wraith (Flagship Monster)
Classification: Unknown Element: Dragon Weaknesses: Thunder ⭐⭐, Dragon ⭐ Breakable Parts: Wings, Head, Tail, Chain Blades
The flagship monster of Wilds, Arkveld wields chain-like appendages that extend its reach. Its white, ghostly appearance and dragon-element attacks make it a fearsome opponent.
Strategy: - Break the chain blades first to reduce reach - Stay underneath to avoid sweeping attacks - Dragonblight nullifies elemental damage — bring Nulberries - Wait for exhaustion state before committing to combos
Monster Weakness Table
| Monster | Fire | Water | Thunder | Ice | Dragon | Poison | Sleep | Paralysis |
|---|---|---|---|---|---|---|---|---|
| Doshaguma | ⭐ | ⭐⭐ | ⭐ | ⭐⭐⭐ | ⭐ | ⭐⭐ | ⭐⭐ | ⭐ |
| Chatacabra | ⭐⭐ | ✗ | ⭐⭐⭐ | ⭐ | ⭐ | ⭐ | ⭐⭐ | ⭐⭐⭐ |
| Arkveld | ⭐ | ⭐ | ⭐⭐ | ⭐ | ⭐ | ⭐ | ⭐⭐ | ⭐⭐ |
Weather and Season Effects
Monster Hunter Wilds introduces dynamic weather: - Plenty: Monsters are docile, more endemic life, easier hunts - Fallows: Monsters are aggressive, more territorial fights - Inclemency: Environmental hazards, monsters use weather to advantage - Affects monster spawn locations and behavior patterns
FAQ
Q: How many monsters will be in Wilds at launch? A: Estimated 30+ large monsters, with more added through title updates.
Q: Can I capture all monsters? A: Most monsters can be captured when weakened. Elder Dragons cannot be captured.
Q: What's the hardest monster revealed so far? A: Arkveld appears to be the flagship challenge, with veteran hunters comparing it to Nergigante.
Q: Do monsters fight each other? A: Yes, turf wars return with dynamic interactions between monsters on the map.